MuJoCo – Advanced Physics Simulation

(github.com)

40 points | by modinfo 3 days ago

6 comments

  • sheepscreek 1 minute ago
    This makes me so happy and excited! Often my mind wanders into the unknown, imagining what would happy to X if it did this? Would it have friction, etc?

    I am looking forward to a way I can easily describe a scenario and have an LLM build a legitimate simulation for it. No more hypothetical talk! Next best thing to actual experimentation (can be a useful tool in convincing others to join you/support you in said real experiment).

  • prathje 1 hour ago
    We are using MuJoCo to train a G1 humanoid robot right now. The best thing is that we do not need to fight with NVIDIA software and that it runs on macOS.

    PS: I just finished a first draft for agentic skills around working with MuJoCo in Python. Feel free to check them out here: https://github.com/prathje/agentic_mujoco_skills

  • zokier 1 hour ago
    Mujoco is also key part of nvidias Newton physics system

    https://github.com/newton-physics/newton

  • cachius 1 hour ago
    This is what StuffMadeHere used in his latest video to simulate a mini-golf course! https://www.youtube.com/watch?v=2OfjZ3ORJfc&t=368s

    The physics engine I'm using is called MuJoCo. And if you're wondering why I didn't write my own physics engine, it's basically because I don't have 20 years.

    • prathje 1 hour ago
      That the calibration got the simulation so close to reality was quite impressive.
  • 4corners4sides 2 hours ago
    People have made cool racing education simulators with this too: https://github.com/FT-Autonomous/ft_grandprix.
  • xingyi_dev 59 minutes ago
    [dead]